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Additional info for Chars of Spent Fuel from Pu-Dispos. Reactors Vol 3 [Westinghouse PWR]

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Creative Expression—A lot of games allow players to exhibit some form of creative (or sometimes, destructive) expression. Games like Def Jam, Dance Dance Revolution, and Rock Band allow gamers to express themselves musically, while games like Dungeon Keeper, The Sims, and Spore allow gamers to build original environments and characters to be utilized in-game. Other games, from sports to role-playing games, allow for character customization so that the player’s avatar looks as original as the player wishes.

6. Player evaluates the results. 7. Player returns to step 1. If you’ve ever taken a science class, the Game Loop may sound kind of familiar. This is because the Game Loop, which gamers have adopted over years of playing video games, is identical to the scientific method. Scientists use the scientific method to analyze hypotheses. Players use the Game Loop to win games. Seasoned players know that they are not playing the game, but that they have to play against the game’s underlying programming.

This empowers the player to explore the game’s environment and to treat it as if it were its own self-contained world. One of the most common complaints about early video games, especially 3D shooter games, was the lack of reactive environments. Player characters were given powerful firearms such as shotguns or M16s and could freely explore mazelike level maps, but they were restricted to only shooting bad guys in those maps. If players shot at computer monitors or TV screens or vending machines, nothing happened.

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Chars of Spent Fuel from Pu-Dispos. Reactors Vol 3 [Westinghouse PWR]

by Daniel

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